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Squink Terms of Use

Effective: October 9, 2026
Last updated: October 9, 2026

These terms are the rules for playing Squink and using its Studio. Squink is a puzzle game for iPhone and iPad published by Agora App LLC, a Missouri limited liability company ("we", "us", "our"). By downloading or playing Squink, you agree to these terms. If you don't agree, please don't use Squink.

The short version. Squink is free to play. Be decent in the Studio: only publish boards that are yours and that anyone could see. We can remove any level and block any player who breaks these rules. The game is provided as it is, and it's still in beta.

1. Who can play

Squink is a general-audience game. If you're under 13, please play only with a parent's or guardian's permission and involvement. If you're under the age of majority where you live, please read these terms with a parent or guardian and have them agree to them for you. Parents and guardians are responsible for their children's use of Squink.

2. The game

  • Squink is free to download and play. Squink is currently in beta testing through Apple's TestFlight, so things may change, break or be reset. While you test through TestFlight, Apple's TestFlight terms also apply.
  • We may add, change or remove levels, features or content at any time.
  • Your campaign progress and the boards you haven't published are saved only on your device. If you delete the app or change devices, they may be lost.
  • Studio purchase. No purchases are offered in Squink today. If and when we offer a one-time Studio unlock (planned at US$6.99 in the US; prices elsewhere may vary), Apple will process the payment, and Apple's purchase and refund terms will apply. Refunds are requested from Apple, not from us. We'll update these terms before any paid feature ships.
  • Ads. Squink doesn't show ads today. If we add ads in the future, we'll update these terms and our Privacy Policy before they appear.

3. Levels you make in the Studio

  • Boards you build and publish stay yours.
  • When you publish a board, you give us a worldwide, royalty-free, non-exclusive license to host, store, copy and display it (including making a preview image of it), show it to other players, let them play, favorite and thumb it, and show it inside Squink and on this website. This license ends when the level is removed, for example when you delete your account, except for copies we need to keep for legal reasons or that remain in backups for a short time.
  • Published levels are public and can't be edited. Level names and player names are generated from a word list. You can't type them.
  • You must only publish boards you made yourself. Don't copy another player's level and publish it as your own. You're responsible for the levels you publish.
  • We don't have to publish, keep or show any level, and we may remove levels as described in section 5.

4. Acceptable content and behavior

Squink has no chat, but boards can still be drawn to say or show things. Don't publish a level, or use Squink in a way, that:

  • draws or spells out anything sexual, hateful, violent, threatening or harassing;
  • targets, insults or impersonates a real person or group;
  • is spam, such as many near-identical boards published to flood the lists;
  • copies someone else's level or other work without permission;
  • breaks the law or encourages others to break it.

Also don't cheat or tamper with Squink: no bots or scripts, no attacks on our servers, no attempts to get around reports, blocks or removals, and no copying, reselling or reverse engineering the app except where the law allows it.

5. Reports, removing levels and blocking players

  • In the Studio, any player can report a shared level by choosing a reason, or block the player who made it. Blocking hides that player's levels from you; you can see and undo your blocks in Settings. You can also report a level by emailing support@playsquink.com.
  • A level that several different players report is hidden from everyone automatically until we review it. We aim to review reports within 24 hours.
  • We may review, hide or remove any published level, at any time, if we believe it breaks these terms or could harm Squink or its players. We don't have to give notice first.
  • We may also block or suspend a player, or delete their Studio account and levels, for breaking these terms or for repeated reports we find valid.
  • If you think we got it wrong, email support@playsquink.com and we'll take another look.

6. Our game and your license to use it

Squink's name, logo, art, music, sounds, levels and code belong to us or our licensors. We give you a personal, non-exclusive, non-transferable, revocable license to use Squink for your own non-commercial use, under these terms, on Apple-branded devices that you own or control, as permitted by the Usage Rules in Apple's Media Services Terms and Conditions. You're welcome to share screenshots and videos of yourself playing.

7. Privacy

Our Privacy Policy explains what information Squink collects and how we use it.

8. Ending things

You can stop playing at any time. You can delete your Studio account in Settings, or by emailing support@playsquink.com. We may stop offering Squink or the Studio, or suspend or end your access, at any time, including if you break these terms. When your license ends, you must stop using Squink. These parts still apply after these terms end: the license in section 3 for copies we keep, the ownership terms in section 6, and sections 9, 10, 11, 12 and 14.

9. No guarantees

To the extent permitted by law, Squink is provided "as is" and "as available", especially while it's in beta, and we make no promises that it will always work, be free of bugs, keep your progress, or that other players' levels will be appropriate or solvable. Some places don't allow these disclaimers, so some of them may not apply to you.

10. Limits on our liability

To the extent permitted by law, we aren't liable for any indirect, incidental, special or consequential damages, or for lost data or progress, and our total liability to you for any claim about Squink is limited to the greater of what you paid for Squink in the 12 months before the claim, or US$50. Nothing in these terms excludes or limits any liability, or takes away any right, that can't be excluded, limited or taken away under the law that applies to you.

11. Law and disputes

These terms are governed by the laws of the State of Missouri, USA, without regard to its conflict-of-law rules. Any dispute will be handled in the state or federal courts located in St. Louis County, Missouri, and you and we agree to those courts' jurisdiction. If you live somewhere that gives you consumer rights these terms can't take away, including the right to bring a claim in your local courts, you keep those rights.

12. Apple

If you got Squink from Apple's App Store or through TestFlight, Apple's standard Licensed Application End User License Agreement also applies. These terms add to it. In addition:

  • Apple isn't a party. These terms are between you and Agora App LLC only, not Apple. We, not Apple, are solely responsible for Squink and its content.
  • Devices. Your license to use Squink is limited to Apple-branded devices that you own or control, as permitted by the Usage Rules in Apple's Media Services Terms and Conditions (see section 6).
  • Support. We alone are responsible for any maintenance and support for Squink. Apple has no obligation to provide any maintenance or support.
  • Warranty. To the extent any warranty applies and hasn't been disclaimed, if Squink fails to conform to it, you can notify Apple, and Apple will refund the purchase price you paid for Squink, if any. To the extent permitted by law, Apple has no other warranty obligation for Squink. Any other claims, losses, costs or expenses from a failure to conform to a warranty are our responsibility, to the extent the law and these terms provide.
  • Product claims. We, not Apple, are responsible for addressing any claims by you or any third party about Squink or your use of it, including product liability claims, claims that Squink fails to meet a legal or regulatory requirement, and claims under consumer protection, privacy or similar laws.
  • Intellectual property claims. If a third party claims that Squink or your use of it infringes their intellectual property rights, we, not Apple, are responsible for investigating, defending, settling and resolving that claim.
  • Legal compliance. You confirm that you aren't located in a country subject to a U.S. Government embargo or designated by the U.S. Government as a "terrorist supporting" country, and that you aren't on any U.S. Government list of prohibited or restricted parties.
  • Third-party terms. When you use Squink, you must also follow any third-party agreements that apply, such as your wireless data service agreement.
  • Third-party beneficiary. Apple and its subsidiaries are third-party beneficiaries of these terms. Once you accept these terms, Apple has the right (and is considered to have accepted the right) to enforce them against you as a third-party beneficiary.

Questions, complaints or claims about Squink go to us, using the contact details in section 15.

13. Changes to these terms

When we change these terms, we'll update the "Last updated" date above. If a change is material, we'll let you know in the app or on this site before it takes effect. If you keep playing after that, you accept the new terms. Changes won't apply to a dispute that started before the change.

14. General

These terms, together with our Privacy Policy, are the whole agreement between you and us about Squink. If any part of these terms can't be enforced, the rest still applies. If we don't enforce a part of these terms right away, we can still enforce it later. You can't transfer your rights under these terms to anyone else; we may transfer ours, for example if Squink is sold.

15. Contact

Squink is published by Agora App LLC, 1512 Towne Dr, Ellisville, MO 63011, USA. Questions, complaints or claims about Squink or these terms? Email support@playsquink.com.